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| 21 oktober, 2017

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DirectX 11.1 endast för Windows 8 | Revue.se

DirectX 11.1 endast för Windows 8
Sebastian Plengier Ehrnfelt

 Just nu finns inga planer på att göra den nya och kommande DirectX 11.1 till fler operativsystem än Windows 8. Detta meddelar Microsoft själva.

– DirectX 11.1 är en del av Windows 8, precis som DirectX 11 var en del av Windows 7. DirectX 11 gjordes tillgängligt för Vista… men i nuläget finns ingen plan på att göra DirectX 11.1 tillgängligt via Windows 7, skriver Microsofts Daniel Moth

Detta ingår i DirectX 11.1-uppdateringen:

  • Shader tracing and compiler enhancements
  • Direct3D device sharing
  • Check support of new Direct3D 11.1 features and formats
  • Use HLSL minimum precision
  • Specify user clip planes in HLSL on feature level 9 and higher
  • Create larger constant buffers than a shader can access
  • Use logical operations in a render target
  • Force the sample count to create a rasterizer state
  • Process video resources with shaders
  • Extended support for shared Texture2D resources
  • Change subresources with new copy options
  • Discard resources and resource views
  • Support a larger number of UAVs
  • Bind a subrange of a constant buffer to a shader
  • Retrieve the subrange of a constant buffer that is bound to a shader
  • Clear all or part of a resource view
  • Map SRVs of dynamic buffers with NO_OVERWRITE
  • Use UAVs at every pipeline stage
  • Extended support for WARP devices
  • Use Direct3D in Session 0 processes

Mer info!